ZaciSa: Defense of the Crayon Dimension! is now out in Europe on the Nintendo Wii U eShop. With positive reviews and great reactions from new players, Europe’s launch has become a big success for us! Launch week was fueled with a special 50% off sale that resulted in the game outperforming the North American launch. In fact, comparing the two launches results in ZaciSa doing 73% of combined launch sales. The game did in 6 days what took 6 weeks to do in NA. I am very happy with this result so far. The game has even gone on to be featured on Wara Wara Plaza.
ZaciSa: Defense of the Crayon Dimension! is currently available for €2.99 / £2.19.
I am pleased to announce that ZaciSa: Defense of the Crayon Dimension! for the Nintendo Wii U eShop will launch in Europe, including Germany, on August 20th, 2015 for €2.99 / £2.29. To celebrate this special launch and as a way to help make up for the game being late to the European market, I am doing a special one week launch sale of €1.49 / £1.14. This Arcade style, Tower Defense game will be launching exclusively for the Nintendo Wii U.
ZaciSa: Defense of the Crayon Dimension! is a updated and improved version of ZaciSa’s Last Stand, which launched last year in North America. This updated version includes many improvements over the original North American launch version. This includes several new maps, game modes, weapons, enemies, online leaderboard, Miiverse integration, stable 60 FPS gameplay and more additions.
12 Unique Maps
Indie cross-over with indies BLOK DROP U and PING 1.5+
Four Game Modes: Hard, Easy, Insanity and Endurance.
Local & Online Leaderboards
Hand Drawn Graphics
ZaciSa: Defense of the Crayon Dimension! is a simple, yet challenging, 2D tower defense game set in space. The main concept is that you have to defend your base from an onslaught of enemy ships that seek to destroy you and your way of life. To do this, you will deploy different Bot weapons, such as a Sentry or Bomber to destroy them before they get to your base. The game will start out easy enough – at least in theory – with only something small, like twenty weak enemies. Every level you survive will result in more enemies with increasing strength. You gain points and money for every ship you destroy, as well as a nice bonus at the end of each round. You use this money to not only build more Bots, but also different kind of upgrades. Can you survive the slaughter?
ZaciSa’s Last Stand is now officially 1 year old! It launched exactly 1 year ago on this date, July 3rd 2014. It has been an incredible year. Every single week of that year has been an excellent learning experience and I have learned a lot. With the 2nd patch now officially out and with a big positive reaction to it, I am looking forward to another exciting year!
Though there are no numbers associated with this chart, you can clearly get a good glimpse of how the downloads went at different points in time. Launch week was very packed with my game being 1 of 6 indie games. 2 of which were high profile games. Not to mention a big VC game as well. So as you can see, launch sales were rather lower then what I was expecting. Competition when you are unknown can be tough.
I also learned that Wii U eShop owners really love sales, and as you can see each sale gave the downloads a big spike. I also learned that the total number of game sales going on at one time will influence mine. For example, the 3rd sale (Thanksgiving till New Years) had many games on sale and resulted in fewer sales overall due to competition. On the opposite of this was the 4th sale (2 weeks mid Feb) which was the 1st $0.69 sale that got huge coverage and downloads, thanks a little due to fewer sales. The last and current sale, the 7th sale at $1.19, was during E3 and the craziness of that. During that time, there was at one point over 65 games on sale on the North American Wii U eShop. This resulted in a very crowded marketplace with little room to stand out. If you look closely at the very last week, you will see sales went up due to fewer sales.
Overall, I am quite happy with my game’s sales. It has been a very exciting ride and am looking forward to releasing even more games!
Now that ZaciSa’s Last Stand new patch and content is finally out in North America, the game’s regular sale price of $1.99 will be increasing to $3.99 to reflect all the new content and addition to the game. This new price will go live on July 30th, a little over 4 weeks from now. I have mentioned my interest in raising the price of the game occasionally for the last few months as well, but wanted to make this post official for all to see. So if you are currently interested in the game, you still have plenty of time to get in on the current cheap price before it increases.
Along with this new price change, I also plan to do fewer sales for ZaciSa’s Last Stand and other future games. Looking back over the last year, I ended up doing a sale essentially for 45% of the year. While this did lead to more sales and being noticed more often, I feel that in the long term this ended up hurting the game’s value overall. So I now plan to do only do occasional sales. For ZaciSa’s Last Stand in North America, I don’t plan to do another sale until at least late this year.
I am currently working on a new small patch for the North American version of the game that will fix minor bugs and other issues. This new patch will not add anything new, but will improve on the game. For example, the gameplay will be even smoother, even the more hectic scenes will become very stable and smooth. Another thing that has been changed is game balance. A few maps like PING 1.5+ and BLOK DROP U have their starting money increased. The Tesla Coil bot also has been slightly adjusted to make it a little more powerful. Bot upgrade costs has also been slightly altered so that later level upgrades will now cost less, allowing for higher level upgrades. Game over scores have also been changed too, the money you have left over no longer influences your score as much, and is capped off at a certain big number. For example, if you had $1 billion left over, it would only add to your final score the same as having $100 million left over. Bank Loans also no longer penalize you as much and are more lenient in game over. Both of these game over changes have been made to allow for more even and fair scores overall. This patch should be submitted to Nintendo within the next few weeks and should be expected for a late July or early August launch.
Even though I am now hard at work on my next big game, I am still planning a big patch for the end of the year for ZaciSa’s Last Stand in all regions. This new patch will feature a bunch of brand new maps, including a few new indie cross-over maps. It is possible this patch might include new bots and enemies, but so far the only thing I am sure about is that the patch will add new map and other changes. One new thing that will be added, is a new area called Challenges. This new area will take certain maps and give you a specific challenge to fulfill. For example, one such challenge might be to achieve a score of 100,000 on the map Space Station 001 by only using 3 Drones. Another new change will likely be the introduction of DLC for paid maps. These DLC maps will be an addition to the already planned free maps I will be working on. Each DLC map will be planned as big maps that are worth your time. Some DLC maps will actually introduce a new type of maps that I plan to call Big Maps. These will be more complex larger maps then what you are used to now. These large maps will require you to use more strategy and planning to stay alive. Price and details of these potential DLC maps will be announced at a later date.