ZaciSa’s Last Stand Patch 1.01 Notes

Patch 1.01 for ZaciSa’s Last Stand on the Nintendo Wii U is now live. This patch includes not only changes such as improvements to the game, but also new content. The update also improves the game balance to help ensure the game stays difficult but also allows the game to be more fair early on. With two new maps, the total number of maps is now up to eight total. ZaciSa’s Last Stand is also currently on sale for 50% off until Thursday August 28th.

New Content

New Map: Twin Souls
Similar to the map Cir’ce Station, this map features two small bases circling each other eternally. If either base is destroyed, this process balance will be destroyed causing the other base to stop in it’s track and it’s ring to slow down. Due to the fast nature of the enemy, this map features the largest starting money of $1500 to get you started.

New Map: Asteroid Mining Station 2
Unlike the map above, this map is simple in comparison. However it does feature four bases this time for you to protect and each of the four corners. Will you protect all four at once or will you sacrifice the rest to save and protect one? Starting money for this map is $800.

New Background Graphics: Nebula Ka’tlTa
This map has had it’s background graphics updated to make the map look and feel more like a Nebula might look and feel. The new background is also animated and features the ability to turn off this animated background and keep it still.

Improvements/Changes

Some maps such as Moon Base has had it’s starting money amount increased to allow for better game play experience. These maps were found to be too hard and rather unfair. To account for this, the starting money has been increased by at least $50 for several maps. This will ensure that starting out the player will be able to use more bot types and strategies.

Several game balance improvements have also been made. This includes reducing the cost of Drone for $300 to $200. This allows for quicker access fo the Drone and thus quicker way to partake in co-op with friends and family. Because of the drop in price and with how powerful the Drones were already, their starting base power has been greatly decreased. Though don’t worry, Drone are still a force to be reckon with. The Bot Helper has also seen a price reduction of $100 to $50 and has had it’s base Slow and Freeze abilities increased to show off their usefulness early on. The Helper’s Max Hit has also been increased to a starting amount of 2. This means the bot now impacts the enemy more often before moving onto the next available enemy. Other bots such as Cloud and Bomber has had their power upgrade amount improved as well.

The “How To Play” screen has been improved to offer more details about how the game works with extra details on what each upgrade ability does. This also includes a change to several upgrade names. For example, “Number” has been changed to “Target” to help indicate this stat is used to allow the bot to fire upon more enemies at once. “Speed” has also been changed to “Fire Rate” to help understand that this stat influences how fast the bot will fire upon the enemy.

Other changes include improved upgrade screen which has been expanded to show the current upgrade stats and their numbers. You will now be able to see directly how powerful or useful a bot is when you upgrade it. The ability to sell a bot now includes an confirmation to make sure you really wanted to sell it. The map zoom out on the Wii U’s Gamepad now allows you to zoom out all the way to see the entire battlefield. Can now drag the screen with stylus to move around the map.

Bug Fixes

Game not pausing when hitting home button has been fixed. Game will now auto pause when pushing home button and resume normally once game is resumed. This issue also sometimes caused the game to become stuck when returned, this issue will now be fixed as well.

Highscores list issue with game showing the same scores for every map and mode has been fixed. New high scores will no longer cause this issue. Because of this, added the ability to reset highscores from main menu options.

Possible game breaking bug when pushing the home button just after the map loads has been fixed.

 

Screenshots

gamepad0_2014-07-18_22-16-44

gamepad0_2014-07-20_22-13-47

gamepad0_2014-07-07_23-28-42

ZaciSa’s Last Stand On Sale Now For $1.49!

Hello everyone,

Wii U indie developer here, letting you know that ZaciSa’s Last Stand for the Wii U eShop is now on sale for the next two weeks, from August 14th till August 28th, for the new low price of $1.49! ZaciSa’s Last Stand is a tower defense game set in space with multiple maps and multiple modes to test your different strategies on how to survive the enemy army. Do you have what it takes to survive the slaughter?

Have a friend? Try the co-op mode of the game. Deploy any Drone Bot to the game and control it manually with a Wii Remote Controller for up to 4 Wii Remotes to give you an unique co-op experience and edge. You can even do this on your own too without a friend near by.

Greg Wiggleton
ZeNfA Productions

ZaciSa’s Last Stand $20 eShop Card Contest!

Now that the game has been out for nearly a month in North America for $2.99, it’s likely some of you have gotten quite good at the game. Let’s put your new skills to the test with a fun little paid contest.

For a $20 Nintendo eShop Card, the first person who receives a score of 500,000 and with a level of at least 25 will win during gameplay and before the game over screen. So this means you must reach this score without the help of the game over extra points.

Rules / How To Win:

Map: Space Station 001
Mode: Easy (since will be hard to tell which mode was used, we will just go ahead and use Easy for now)
Min Score: 500,000
Min Level: 25
When: During Gameplay on the “Overview” Tab only. This score is must be reached while your base is still alive.
Time frame: Previous high scores that have already been posted and that meet this requirement do not count, sorry! This contest lasts until someone has achieved the requirements and has won!

How To Submit Score:

Make a Miiverse post of the Gamepad or TV screen to the game’s community with both the score and level requirements in view. This cannot be the Gameover screen.

The first person to do so will win a eShop North American card for $20. Provide me your twitter info in the Miiverse post and follow me on twitter at @ZeNfAGames. Once this is done, I will DM you the eShop card code and you will officially be the winner! If you do not have twitter, I will attempt to message you the code via a private message in miiverse itself.

This contest starts now and goes until someone wins. Have fun!

ZaciSa’s Last Stand is now out for the NA Wii U eShop!

I am pleased to announce that ZaciSa’s Last Stand is now out in the North American Wii U eShop for $2.99. We even have our own Nintendo.com game details page! Check it out.

Now that the game is out, I am currently working on a new update for the game that will feature improvements, new additions as well as a slight re-balance to the gameplay. I am currently also working with a new bot type, and at least 2 new maps. Planning to be done with this patch in a matter of few short weeks.

I also have already submitted to Nintendo the first small patch for the game to fix a few annoying bugs I found. This also includes slight rebalance as well to some bot types.

I will also begin work getting the game out in Europe by beginning the process soon. More details as it comes available.

ZaciSa’s Last Stand launches July 3rd for $2.99 in North America

I am pleased to announce the official release date for our first Wii U game, ZaciSa’s Last Stand. The game will launch on the Nintendo Wii U eShop on July 3rd, 2014 with a launch price of $2.99 in North America. This game is a tower defense game set in space with multiple maps. The initial game will launch with six unique maps with more on the way for free. I am currently also planning possible new modes for the game.

This game will receive a small patch shortly after launch to fix some minor issues in the current game. This patch might also contain a new map or two with it as well.

Plans for a release in the rest of the world will follow shortly after the North American launch.