Launching our Steam Greenlight page for ZaciSa: Defense of the Crayon Dimension!

Our Steam Greenlight page for ZaciSa: Defense of the Crayon Dimension! is now live. You can view the Greenlight page here. Help us to get on Steam! I am currently in the process on getting ZaciSa to run smoothly on the PC using NW.JS. This won’t just be a straight port either, plan to make sure the game is best designed around the monitor. While there will not be any sort of Miiverse or Online Leaderboards shared with the Wii U version, there will be a PC/Mac/Linux version for all to enjoy!

Got a lot of new things planned for the Steam release. This includes new graphics, new maps, achievements and more!


Announcing the Space Unknown Beta!

Last week, I started work on a possible new game. An open world Space Adventure game for the Nintendo Wii U. I am giving it the code name of Space Unknown for the time being. Being that this will be my first open world game, and one that I wish to be very large in scope as well as designed to be fun, I am doing a beta to help get opinions and feedback on the game to help shape it’s direction. I would like to do weekly blog posts about my changes to the beta to help keep people up to date on it’s progress.

Right now, my main idea for the game to be an open world adventure game. As thus, I want to populate the game and make it a vast universe full of wonders. But will still need to add things to help make it interesting. Like space battles, quests, etc.

As of this post, the beta is in it’s very early stages. So there is no graphics or sound for the game, besides some colors to help distinguish the objects from each other. The Quest/Adventure part of the game is only just now being worked on, so for now you can only just mess around currently.

Online Beta:
Treat this as if you were using a Wii U Gamepad. As thus, use the “Arrow” keys and the “a b x y” buttons in the game.

Please note: This works best in the Google Chrome Browser, and depending on your computer screen, you may need to use the browser’s zoom out ability to see everything.

ZaciSa: Defense of the Crayon Dimension! Has Been Launched!

ZaciSa: Defense of the Crayon Dimension! is now out in Europe on the Nintendo Wii U eShop. With positive reviews and great reactions from new players, Europe’s launch has become a big success for us! Launch week was fueled with a special 50% off sale that resulted in the game outperforming the North American launch. In fact, comparing the two launches results in ZaciSa doing 73% of combined launch sales. The game did in 6 days what took 6 weeks to do in NA. I am very happy with this result so far. The game has even gone on to be featured on Wara Wara Plaza.

ZaciSa: Defense of the Crayon Dimension! is currently available for €2.99 / £2.19.



ZaciSa: Defense of the Crayon Dimension! Launches Aug 20th in Europe with Special Launch Sale!

I am pleased to announce that ZaciSa: Defense of the Crayon Dimension! for the Nintendo Wii U eShop will launch in Europe, including Germany, on August 20th, 2015 for €2.99 / £2.29. To celebrate this special launch and as a way to help make up for the game being late to the European market, I am doing a special one week launch sale of €1.49 / £1.14. This Arcade style, Tower Defense game will be launching exclusively for the Nintendo Wii U.

ZaciSa: Defense of the Crayon Dimension! is a updated and improved version of ZaciSa’s Last Stand, which launched last year in North America. This updated version includes many improvements over the original North American launch version. This includes several new maps, game modes, weapons, enemies, online leaderboard, Miiverse integration, stable 60 FPS gameplay and more additions.


  • 12 Unique Maps
  • Indie cross-over with indies BLOK DROP U and PING 1.5+
  • Four Game Modes: Hard, Easy, Insanity and Endurance.
  • Local & Online Leaderboards
  • Miiverse™ Features
  • Local Co-Op
  • Off-TV Gameplay
  • 60FPS Gameplay
  • Hand Drawn Graphics

ZaciSa: Defense of the Crayon Dimension! is a simple, yet challenging, 2D tower defense game set in space. The main concept is that you have to defend your base from an onslaught of enemy ships that seek to destroy you and your way of life. To do this, you will deploy different Bot weapons, such as a Sentry or Bomber to destroy them before they get to your base. The game will start out easy enough – at least in theory – with only something small, like twenty weak enemies. Every level you survive will result in more enemies with increasing strength. You gain points and money for every ship you destroy, as well as a nice bonus at the end of each round. You use this money to not only build more Bots, but also different kind of upgrades. Can you survive the slaughter?

ZaciSa’s Last Stand 3rd Patch now in NOA Lotcheck

The 3rd patch for the game has now been submitted to Nintendo. This patch mainly is for smaller issues and fixes, but does also re-balance the game a little too.

Change log:

  • The game has been improved upon to allow for even smoother experience. Even more crazy moments, like multiple Tesla Coils and Triple Enemy spawns barely lag at all.
  • The maps: PING 1.5+, BLOK DROP U & Pollux System all have their starting money increased to allow for a better experience.
  • Bot Changes:
    • Tesla Coil now has slightly increased power.
    • Drone now has slightly increased power.
  • Bot Upgrades: Costs for upgrades are at a lower rate to allow for more upgrades. This only effects late stage upgrades, early level upgrades are still the same.
  • Game Over Changes
    • Money no longer provides as big of bonus to your score as it used to.
    • Max score bonus from leftover money is now capped as well.
    • Outstanding loans no longer hurt your final score as much either.
    • These changes provide some fairness to the game scores.

This patch is expected to be live and out in the world by early August.