Wii U indie developer here, letting you know that ZaciSa’s Last Stand for the Wii U eShop is now on sale for the next two weeks, from August 14th till August 28th, for the new low price of $1.49! ZaciSa’s Last Stand is a tower defense game set in space with multiple maps and multiple modes to test your different strategies on how to survive the enemy army. Do you have what it takes to survive the slaughter?
Have a friend? Try the co-op mode of the game. Deploy any Drone Bot to the game and control it manually with a Wii Remote Controller for up to 4 Wii Remotes to give you an unique co-op experience and edge. You can even do this on your own too without a friend near by.
Now that the game has been out for nearly a month in North America for $2.99, it’s likely some of you have gotten quite good at the game. Let’s put your new skills to the test with a fun little paid contest.
For a $20 Nintendo eShop Card, the first person who receives a score of 500,000 and with a level of at least 25 will win during gameplay and before the game over screen. So this means you must reach this score without the help of the game over extra points.
Rules / How To Win:
Map: Space Station 001
Mode: Easy (since will be hard to tell which mode was used, we will just go ahead and use Easy for now)
Min Score: 500,000
Min Level: 25
When: During Gameplay on the “Overview” Tab only. This score is must be reached while your base is still alive.
Time frame: Previous high scores that have already been posted and that meet this requirement do not count, sorry! This contest lasts until someone has achieved the requirements and has won!
How To Submit Score:
Make a Miiverse post of the Gamepad or TV screen to the game’s community with both the score and level requirements in view. This cannot be the Gameover screen.
The first person to do so will win a eShop North American card for $20. Provide me your twitter info in the Miiverse post and follow me on twitter at @ZeNfAGames. Once this is done, I will DM you the eShop card code and you will officially be the winner! If you do not have twitter, I will attempt to message you the code via a private message in miiverse itself.
This contest starts now and goes until someone wins. Have fun!
I am pleased to announce that ZaciSa’s Last Stand is now out in the North American Wii U eShop for $2.99. We even have our own Nintendo.com game details page! Check it out.
Now that the game is out, I am currently working on a new update for the game that will feature improvements, new additions as well as a slight re-balance to the gameplay. I am currently also working with a new bot type, and at least 2 new maps. Planning to be done with this patch in a matter of few short weeks.
I also have already submitted to Nintendo the first small patch for the game to fix a few annoying bugs I found. This also includes slight rebalance as well to some bot types.
I will also begin work getting the game out in Europe by beginning the process soon. More details as it comes available.
I am pleased to announce the official release date for our first Wii U game, ZaciSa’s Last Stand. The game will launch on the Nintendo Wii U eShop on July 3rd, 2014 with a launch price of $2.99 in North America. This game is a tower defense game set in space with multiple maps. The initial game will launch with six unique maps with more on the way for free. I am currently also planning possible new modes for the game.
This game will receive a small patch shortly after launch to fix some minor issues in the current game. This patch might also contain a new map or two with it as well.
Plans for a release in the rest of the world will follow shortly after the North American launch.
In my latest Developer’s Log over at Nintendo Enthusiast, I wrote up my plans for launch as well as some recent additions to the game. You can read all about it here.
I did add one new thing to the game which I will quote here:
This new game mode is called “Endless Mode.” It is similar to the other main modes in the game, except this one features no levels and a never-ending supply of enemy ships. With no levels, each enemy ship is just slightly stronger than the one before it. This also means that each enemy, when destroyed, will reward a slightly higher score and money amount. With no break in-between levels, since there are none now, as well as no bonuses, you will have to stay on your toes after each enemy ship is destroyed. With the slight change to gameplay, you will need to think of new clever ways to stay alive.